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Duke Nukem 3D-PSP build 98
Nick [MrPeanut] Cavallo - http://duke3dpsp.freezoka.com
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What's changed?

A kickass new eboot background, icon, and atrac3 music thanks to
the talented NyghtcrawleR from the dcemu forums!  Thanks NyghtcrawleR!
Corny looking "Doom-PSP" icon no more!

The major change to the build though is the #1 asked for feature from forum
members             ...

After tinkering with the SDL_Mixer code and libtimidity, and
many gdb sessions later we now can play Duke Nukem 3D with the original 
midi music.  The PSP has no native midi support, so you need the sound patches
from the gravis ultrasound.  Luckily, these are available, freely, and legally
from http://www.libsdl.org/projects/SDL_mixer/timidity/timidity.tar.gz. My upstream
is horrible so I'm not going to upload them with the build but they'll only
set you back around 13mb.  In that download you're going to have a folder called
"timidity". Place that whole folder in your duke3dpsp folder and play.

Your file structure will look like:

duke3d
| |
| |
| |timidity
|     
timidity.cfg
|
|
eboot.pbp

Its pretty processor intensive since theres no build in sound patches in the psp
like your old sound cards had.  The system has to actually generate the waveforms
and play them from those files.  So don't be alarmed if you're staring at your screen
for 17 seconds reading "generating music date. wait please".

That's about it for this release.  Hope you guys enjoy it as much as I racked my
brain fixing it!

'MrPeanut
